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//! Compute a shortest path using the [Dijkstra search
//! algorithm](https://en.wikipedia.org/wiki/Dijkstra's_algorithm).
use super::reverse_path;
use crate::FxIndexMap;
use indexmap::map::Entry::{Occupied, Vacant};
use num_traits::Zero;
use rustc_hash::{FxHashMap, FxHashSet};
use std::cmp::Ordering;
use std::collections::{BinaryHeap, HashMap};
use std::hash::Hash;
/// Compute a shortest path using the [Dijkstra search
/// algorithm](https://en.wikipedia.org/wiki/Dijkstra's_algorithm).
///
/// The shortest path starting from `start` up to a node for which `success` returns `true` is
/// computed and returned along with its total cost, in a `Some`. If no path can be found, `None`
/// is returned instead.
///
/// - `start` is the starting node.
/// - `successors` returns a list of successors for a given node, along with the cost for moving
/// from the node to the successor. This cost must be non-negative.
/// - `success` checks whether the goal has been reached. It is not a node as some problems require
/// a dynamic solution instead of a fixed node.
///
/// A node will never be included twice in the path as determined by the `Eq` relationship.
///
/// The returned path comprises both the start and end node.
///
/// # Example
///
/// We will search the shortest path on a chess board to go from (1, 1) to (4, 6) doing only knight
/// moves.
///
/// The first version uses an explicit type `Pos` on which the required traits are derived.
///
/// ```
/// use pathfinding::prelude::dijkstra;
///
/// #[derive(Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
/// struct Pos(i32, i32);
///
/// impl Pos {
/// fn successors(&self) -> Vec<(Pos, usize)> {
/// let &Pos(x, y) = self;
/// vec![Pos(x+1,y+2), Pos(x+1,y-2), Pos(x-1,y+2), Pos(x-1,y-2),
/// Pos(x+2,y+1), Pos(x+2,y-1), Pos(x-2,y+1), Pos(x-2,y-1)]
/// .into_iter().map(|p| (p, 1)).collect()
/// }
/// }
///
/// static GOAL: Pos = Pos(4, 6);
/// let result = dijkstra(&Pos(1, 1), |p| p.successors(), |p| *p == GOAL);
/// assert_eq!(result.expect("no path found").1, 4);
/// ```
///
/// The second version does not declare a `Pos` type, makes use of more closures,
/// and is thus shorter.
///
/// ```
/// use pathfinding::prelude::dijkstra;
///
/// static GOAL: (i32, i32) = (4, 6);
/// let result = dijkstra(&(1, 1),
/// |&(x, y)| vec![(x+1,y+2), (x+1,y-2), (x-1,y+2), (x-1,y-2),
/// (x+2,y+1), (x+2,y-1), (x-2,y+1), (x-2,y-1)]
/// .into_iter().map(|p| (p, 1)),
/// |&p| p == GOAL);
/// assert_eq!(result.expect("no path found").1, 4);
/// ```
pub fn dijkstra<N, C, FN, IN, FS>(
start: &N,
mut successors: FN,
mut success: FS,
) -> Option<(Vec<N>, C)>
where
N: Eq + Hash + Clone,
C: Zero + Ord + Copy,
FN: FnMut(&N) -> IN,
IN: IntoIterator<Item = (N, C)>,
FS: FnMut(&N) -> bool,
{
dijkstra_internal(start, &mut successors, &mut success)
}
pub(crate) fn dijkstra_internal<N, C, FN, IN, FS>(
start: &N,
successors: &mut FN,
success: &mut FS,
) -> Option<(Vec<N>, C)>
where
N: Eq + Hash + Clone,
C: Zero + Ord + Copy,
FN: FnMut(&N) -> IN,
IN: IntoIterator<Item = (N, C)>,
FS: FnMut(&N) -> bool,
{
let (parents, reached) = run_dijkstra(start, successors, success);
reached.map(|target| {
(
reverse_path(&parents, |&(p, _)| p, target),
parents.get_index(target).unwrap().1 .1,
)
})
}
/// Determine all reachable nodes from a starting point as well as the
/// minimum cost to reach them and a possible optimal parent node
/// using the [Dijkstra search
/// algorithm](https://en.wikipedia.org/wiki/Dijkstra's_algorithm).
///
/// - `start` is the starting node.
/// - `successors` returns a list of successors for a given node, along with the cost for moving
/// from the node to the successor.
///
/// The result is a map where every reachable node (not including `start`) is associated with
/// an optimal parent node and a cost from the start node.
///
/// The [`build_path`] function can be used to build a full path from the starting point to one
/// of the reachable targets.
///
/// # Example
///
/// We use a graph of integer nodes from 1 to 9, each node leading to its double and the value
/// after it with a cost of 10 at every step.
///
/// ```
/// use pathfinding::prelude::dijkstra_all;
///
/// fn successors(&n: &u32) -> Vec<(u32, usize)> {
/// if n <= 4 { vec![(n*2, 10), (n*2+1, 10)] } else { vec![] }
/// }
///
/// let reachables = dijkstra_all(&1, successors);
/// assert_eq!(reachables.len(), 8);
/// assert_eq!(reachables[&2], (1, 10)); // 1 -> 2
/// assert_eq!(reachables[&3], (1, 10)); // 1 -> 3
/// assert_eq!(reachables[&4], (2, 20)); // 1 -> 2 -> 4
/// assert_eq!(reachables[&5], (2, 20)); // 1 -> 2 -> 5
/// assert_eq!(reachables[&6], (3, 20)); // 1 -> 3 -> 6
/// assert_eq!(reachables[&7], (3, 20)); // 1 -> 3 -> 7
/// assert_eq!(reachables[&8], (4, 30)); // 1 -> 2 -> 4 -> 8
/// assert_eq!(reachables[&9], (4, 30)); // 1 -> 2 -> 4 -> 9
/// ```
pub fn dijkstra_all<N, C, FN, IN>(start: &N, successors: FN) -> HashMap<N, (N, C)>
where
N: Eq + Hash + Clone,
C: Zero + Ord + Copy,
FN: FnMut(&N) -> IN,
IN: IntoIterator<Item = (N, C)>,
{
dijkstra_partial(start, successors, |_| false).0
}
/// Determine some reachable nodes from a starting point as well as the minimum cost to
/// reach them and a possible optimal parent node
/// using the [Dijkstra search algorithm](https://en.wikipedia.org/wiki/Dijkstra's_algorithm).
///
/// - `start` is the starting node.
/// - `successors` returns a list of successors for a given node, along with the cost for moving
/// from the node to the successor.
/// - `stop` is a function which is called every time a node is examined (including `start`).
/// A `true` return value will stop the algorithm.
///
/// The result is a map where every node examined before the algorithm stopped (not including
/// `start`) is associated with an optimal parent node and a cost from the start node, as well
/// as the node which caused the algorithm to stop if any.
///
/// The [`build_path`] function can be used to build a full path from the starting point to one
/// of the reachable targets.
#[allow(clippy::missing_panics_doc)]
pub fn dijkstra_partial<N, C, FN, IN, FS>(
start: &N,
mut successors: FN,
mut stop: FS,
) -> (HashMap<N, (N, C)>, Option<N>)
where
N: Eq + Hash + Clone,
C: Zero + Ord + Copy,
FN: FnMut(&N) -> IN,
IN: IntoIterator<Item = (N, C)>,
FS: FnMut(&N) -> bool,
{
let (parents, reached) = run_dijkstra(start, &mut successors, &mut stop);
(
parents
.iter()
.skip(1)
.map(|(n, (p, c))| (n.clone(), (parents.get_index(*p).unwrap().0.clone(), *c))) // unwrap() cannot fail
.collect(),
reached.map(|i| parents.get_index(i).unwrap().0.clone()),
)
}
fn run_dijkstra<N, C, FN, IN, FS>(
start: &N,
successors: &mut FN,
stop: &mut FS,
) -> (FxIndexMap<N, (usize, C)>, Option<usize>)
where
N: Eq + Hash + Clone,
C: Zero + Ord + Copy,
FN: FnMut(&N) -> IN,
IN: IntoIterator<Item = (N, C)>,
FS: FnMut(&N) -> bool,
{
let mut to_see = BinaryHeap::new();
to_see.push(SmallestHolder {
cost: Zero::zero(),
index: 0,
});
let mut parents: FxIndexMap<N, (usize, C)> = FxIndexMap::default();
parents.insert(start.clone(), (usize::MAX, Zero::zero()));
let mut target_reached = None;
while let Some(SmallestHolder { cost, index }) = to_see.pop() {
let successors = {
let (node, _) = parents.get_index(index).unwrap();
if stop(node) {
target_reached = Some(index);
break;
}
successors(node)
};
for (successor, move_cost) in successors {
let new_cost = cost + move_cost;
let n;
match parents.entry(successor) {
Vacant(e) => {
n = e.index();
e.insert((index, new_cost));
}
Occupied(mut e) => {
if e.get().1 > new_cost {
n = e.index();
e.insert((index, new_cost));
} else {
continue;
}
}
}
to_see.push(SmallestHolder {
cost: new_cost,
index: n,
});
}
}
(parents, target_reached)
}
/// Build a path leading to a target according to a parents map, which must
/// contain no loop. This function can be used after [`dijkstra_all`] or
/// [`dijkstra_partial`] to build a path from a starting point to a reachable target.
///
/// - `target` is reachable target.
/// - `parents` is a map containing an optimal parent (and an associated
/// cost which is ignored here) for every reachable node.
///
/// This function returns a vector with a path from the farthest parent up to
/// `target`, including `target` itself.
///
/// # Panics
///
/// If the `parents` map contains a loop, this function will attempt to build
/// a path of infinite length and panic when memory is exhausted.
///
/// # Example
///
/// We will use a `parents` map to indicate that each integer from 2 to 100
/// parent is its integer half (2 -> 1, 3 -> 1, 4 -> 2, etc.)
///
/// ```
/// use pathfinding::prelude::build_path;
///
/// let parents = (2..=100).map(|n| (n, (n/2, 1))).collect();
/// assert_eq!(vec![1, 2, 4, 9, 18], build_path(&18, &parents));
/// assert_eq!(vec![1], build_path(&1, &parents));
/// assert_eq!(vec![101], build_path(&101, &parents));
/// ```
#[allow(clippy::implicit_hasher)]
pub fn build_path<N, C>(target: &N, parents: &HashMap<N, (N, C)>) -> Vec<N>
where
N: Eq + Hash + Clone,
{
let mut rev = vec![target.clone()];
let mut next = target.clone();
while let Some((parent, _)) = parents.get(&next) {
rev.push(parent.clone());
next = parent.clone();
}
rev.reverse();
rev
}
struct SmallestHolder<K> {
cost: K,
index: usize,
}
impl<K: PartialEq> PartialEq for SmallestHolder<K> {
fn eq(&self, other: &Self) -> bool {
self.cost == other.cost
}
}
impl<K: PartialEq> Eq for SmallestHolder<K> {}
impl<K: Ord> PartialOrd for SmallestHolder<K> {
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
Some(self.cmp(other))
}
}
impl<K: Ord> Ord for SmallestHolder<K> {
fn cmp(&self, other: &Self) -> Ordering {
other.cost.cmp(&self.cost)
}
}
/// Struct returned by [`dijkstra_reach`].
pub struct DijkstraReachable<N, C, FN> {
to_see: BinaryHeap<SmallestHolder<C>>,
seen: FxHashSet<usize>,
parents: FxIndexMap<N, (usize, C)>,
total_costs: FxHashMap<N, C>,
successors: FN,
}
/// Information about a node reached by [`dijkstra_reach`].
#[derive(Debug, Hash, PartialEq, Eq, Clone)]
pub struct DijkstraReachableItem<N, C> {
/// The node that was reached by [`dijkstra_reach`].
pub node: N,
/// The previous node that the current node came from.
/// If the node is the first node, there will be no parent.
pub parent: Option<N>,
/// The total cost from the starting node.
pub total_cost: C,
}
impl<N, C, FN, IN> Iterator for DijkstraReachable<N, C, FN>
where
N: Eq + Hash + Clone,
C: Zero + Ord + Copy + Hash,
FN: FnMut(&N, C) -> IN,
IN: IntoIterator<Item = (N, C)>,
{
type Item = DijkstraReachableItem<N, C>;
fn next(&mut self) -> Option<Self::Item> {
while let Some(SmallestHolder { cost, index }) = self.to_see.pop() {
if !self.seen.insert(index) {
continue;
}
let item;
let successors = {
let (node, (parent_index, _)) = self.parents.get_index(index).unwrap();
let total_cost = self.total_costs[node];
item = Some(DijkstraReachableItem {
node: node.clone(),
parent: self.parents.get_index(*parent_index).map(|x| x.0.clone()),
total_cost,
});
(self.successors)(node, total_cost)
};
for (successor, move_cost) in successors {
let new_cost = cost + move_cost;
let n;
match self.parents.entry(successor.clone()) {
Vacant(e) => {
n = e.index();
e.insert((index, new_cost));
self.total_costs.insert(successor.clone(), new_cost);
}
Occupied(mut e) => {
if e.get().1 > new_cost {
n = e.index();
e.insert((index, new_cost));
self.total_costs.insert(successor.clone(), new_cost);
} else {
continue;
}
}
}
self.to_see.push(SmallestHolder {
cost: new_cost,
index: n,
});
}
return item;
}
None
}
}
/// Visit all nodes that are reachable from a start node. The node
/// will be visited in order of cost, with the closest nodes first.
///
/// The `successors` function receives the current node and the best
/// cost up to this node, and returns an iterator of successors
/// associated with their move cost.
pub fn dijkstra_reach<N, C, FN, IN>(start: &N, successors: FN) -> DijkstraReachable<N, C, FN>
where
N: Eq + Hash + Clone,
C: Zero + Ord + Copy,
FN: FnMut(&N, C) -> IN,
IN: IntoIterator<Item = (N, C)>,
{
let mut to_see = BinaryHeap::new();
to_see.push(SmallestHolder {
cost: Zero::zero(),
index: 0,
});
let mut parents: FxIndexMap<N, (usize, C)> = FxIndexMap::default();
parents.insert(start.clone(), (usize::MAX, Zero::zero()));
let mut total_costs = FxHashMap::default();
total_costs.insert(start.clone(), Zero::zero());
let seen = FxHashSet::default();
DijkstraReachable {
to_see,
seen,
parents,
total_costs,
successors,
}
}